Game Off 2019 Day 26

This day was all about trying to get some graphics into my game.  I know, they're not really that important, but I feel like having some graphics will help out with designing the world.

As a warm up, I created a favicon for the webpage running the game.  I went into Microsoft Paint and designed a small, happy, bee.  I used the circle tool to draw the body and the paint brush at 1 px to add the outline, face, and wings.  I saved it as a PNG and then threw that into GIMP.  With GIMP, I can add an Alpha channel to the image, select the white part of it, and delete it to make everything around that bee transparent.  I just find that white box very unsightly.  Here's the image:
It's a very small bee, only 16 by 16, but I thought it was pretty good.  The bees in the actual game will be much bigger.  It's just the standard size for favicons.

The character for the original "Un-Bee Leap-able" was supposed to be a ninja.  I got the idea from playing Batman Arkham Asylum about gliding around the world.  I guess to force the pun, I decided that this character would be avoiding giant bees.  Also, this:
I used to watch a lot of Linkara's Comic Reviews when I was a kid.  I must have remembered it when I was trying really hard to come up with an idea for Game Off 2019.

I haven't worked out a nice design for the ninja.  I think I'll go with a generic ninja design, but I'm wondering how should I design the kite the ninja will use in the game.  I was thinking about using the square design, the one even TV Tropes has noticed, back when this was a 3D game.  However, now that it is 2D, I want to design a better kite so that it looks good from the side.  I found some designs on Wikipedia; apparently, you can float around on a kite.  I kinda like this design from the wright-brothers.org site.  However, I want to draw the ninja closer to the box-kite so they share a small hit-box.

It's getting pretty late, so I'm going to have to do some more work later.

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