More Game Off 2019 Prep
Hey, I just wanted to give a quick update as to what I've been up to recently. I bought a Unity Book Bundle from Humble Bundle. It had a Cookbook for Unity 2018, and had some videos on how to develop games using Unity and C#. I don't know if I'll use it for the Game Off or not. I will have to read into more, though.
Jedulz also told me about glitch.com. It is a collaborative web app developer tool, and that's pretty neat. It runs a little bit like Google Docs. However, it seems like it only works with the three Website Languages: HTML, CSS, and JavaScript. Which is great, if I wanted to create another game like Shield Bearer that you can play from the browser. Since we have so many languages to choose from for this Game Jam, I'm having a difficult time figuring out which one I want to use. I also love learning new programming languages, too! Which is what is making this decision so hard: go with the tried and true JavaScript language, where I can get something up and running fairly quickly, or use this game jam as motivation to learn another language (just like I did with the JS13K Games Competition).
I'll leave JavaScript as a fall back option, but I'll keep looking into alternative programming languages. I might decide once I know this year's theme. I officially joined the jam today, as well. Hopefully, I'll get to know the theme early enough to make a good, informed, decision on which language to use.
Jedulz also told me about glitch.com. It is a collaborative web app developer tool, and that's pretty neat. It runs a little bit like Google Docs. However, it seems like it only works with the three Website Languages: HTML, CSS, and JavaScript. Which is great, if I wanted to create another game like Shield Bearer that you can play from the browser. Since we have so many languages to choose from for this Game Jam, I'm having a difficult time figuring out which one I want to use. I also love learning new programming languages, too! Which is what is making this decision so hard: go with the tried and true JavaScript language, where I can get something up and running fairly quickly, or use this game jam as motivation to learn another language (just like I did with the JS13K Games Competition).
I'll leave JavaScript as a fall back option, but I'll keep looking into alternative programming languages. I might decide once I know this year's theme. I officially joined the jam today, as well. Hopefully, I'll get to know the theme early enough to make a good, informed, decision on which language to use.
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