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Showing posts from August, 2019

JS13K Games 2019 Day 11

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Yeah, I actually did some work after a week of not working on it!  Yay, me!  Alright, here's what I've done so far... I actually got started on the actual code that will drive my game.  I now have a basic index.htm file that is used to play the actual game!  I also did a little experiment... Here I have two zip files: one with the htm and css files in one directory that I've called flat, and another with the css in a sub-directory that I've called tree.  As anyone would have guessed, the one with the sub-directory is bigger.  So, in order to conserve as much data as I could, I've decided to keep all the source files in one directory.  I've checked the rules , and there is nothing in them that says I can't do that.  It's just a really bad procedure to do so, because usually you would want to keep your files organized.  It also helps when you have a ton of source files to sort through: all your html code is in the current directory, all th...

JS13K Games 2019 Day 10

Don't worry!  You're not missing anything!  I just didn't do any work on this for about a week.  I hope no one who manages Developers sees this and goes "There!  That's why we have crunches!", "Developers are lazy!",  or something.  My real job has been really hectic lately.  Plus, if I have to choose between losing this competition and keeping my paying job: I'm keeping my paying job.  This was just something to do for fun and to break up the monotony of stuff I have to do for my job.  Anyway, I did do some work on Shield Bearer! I completed setting up my repository for Shield Bearer !  I haven't wrote any actual code yet for the thing, but I did start planning out what all needs to be done.  I brainstormed what needs to be done in order to "ship" the game.  Those are things needs to be done in order for me to have a game that I could zip up and submit to be judged by the competition experts.  Without them, I got nothin...

JS13K Games 2019 Day 3

Sadly, I didn't do much with Shield Bearer today, either.  However, I did read the rules  of the competition, and it does look like I can work on Shield Bearer while helping my co-workers with their game.  It even says that I can submit as many games as I want.  So, if they're encouraging multiple uploads by a single developer or group of developers, then they should anticipate having a one game go against another game by the same developer(s). Well, at least I don't have to worry about Shield Bearer being mothballed until the end of the competition.  I think it would be a pretty cool concept to explorer!

JS13K Games 2019 Day 2

Life got in the way, today.  I was away from the keyboard and didn't have any time to work on my code.  This blog post is also going to be late, as well. Anyway, my coworkers came up with their own idea for the JS13K Games Competition , and they seem to be inviting me to join their team.  I'll have to look at the rules to see if it is legal for me to do my own game while helping another team with their game.  I'm sure it wouldn't be, since that could mean that I could do something like get in first and second place.  Yeah, I want to check over the rules before I continue more on Shield Bearer.  I'll probably return to it someday. I decided to spend the last few minutes of today setting up a GitHub.io Page .  It also gave me a chance to test to see if Git for Windows was installed on my desktop.  It was pretty easy process, and I managed to get it up and running pretty quickly.  Check out my GitHub.io Page !  I got nothing to show on...

JS13K Games 2019 Day 1

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Finally, the competition has started!  This year's theme: Back .  Wait...what?!?  Back?!?  I was hoping for something a little more...specific.  Something like Cyberpunk, Medieval Fantasy, Space, or something besides a random word from the dictionary. So I sat down and thought about the word "back" and what it could mean.  Back could mean to physically move backwards, a throwback to a different era, to go back in time, to undo a step taken, the body part or the spine, to backup or reinforce, or to return where you began.  Then I looked at the definition of back that was posted, and it said pretty much what I thought of and more.  That was a pretty good waste of my time! Now that I had this big list of what "back" could mean, what should my game be about?  How should what is the game play?  In the words of Yahtzee Croshaw, what is my game's primary loop ? Well, I don't want to make my game about time traveling.  I have this we...

The JS13K Games Competition 2019

Hi, I'm Bluzix and I wanted to create a journal of my experiences with the JS13K Games Competition .  Well, that's where I wish to start this blog.  Hopefully, I can transform this blog into my code journal.  I'll be writing code and explaining my logic within my programs.  So, if you're interested in such a thing, go ahead and give this blog a follow, subscribe, or whatever Blogger uses. This isn't my first time coding, but it would be the first time I used JavaScript, CSS, and HTML5 to create a working game.  My coding experience first started in High School, back in 2007, where I picked up BASIC.  It wasn't the most exiting programming language, but that was probably due to our class not doing a lot of interesting stuff with it.  My real interest started the year afterward, still in High School, but this time we worked with Java and good old Netbeans 7.  I remember learning about Java's Canvas, and we used that to make part of a chess game: y...