JS13K 2020 Game Jam Day 23

*Sigh* It happened again! Oh, well. Let's just see how much I can get done before the deadline. If I don't finish this one, I'll add it to the pile of games to finish: right next to Shield Bearer. I've been brainstorming a bit on how I could do a menu. I feel like I should treat a menu like Levels themselves: the graphics will be drawn on the world, Ratio-Vision will capture that one section and render it, and all the inputs will be driven by a menu controller object. In fact, I've been brainstorming of a way to handle controls as well: I feel like there needs to be some sort of abstraction layer so I'm not checking the Unicode for each key, I just have to make sure that a player or controllable object implements certain actions from this controller object. I'll call this Master Controller! Yeah, it's not as original as Ratio-Vision, but I wanted a simple name that perfectly describes its functions. I want Master Co...